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AS.

About

Software engineer by trade. Product builder by habit.

I'm Anna Sofrona, a software engineer based in Greece. Day to day, I work on production platform features and release engineering for a high-traffic betting and gaming platform — the kind of environment where a bad deploy is visible immediately, and reliability isn't optional.

Outside of that, I design and build my own products from scratch: a monitoring platform, a task management app, and a content and product brand. On those, I own every decision — what to build, how it should work, how it's architected, and what "done" means — the same way I'd want to own a feature at work, just without a ticket telling me what to do.

My background also includes web and UI design in Figma, which allows me to move comfortably between product design and implementation — I'm not just handed a finished design to translate into code.

I use AI-assisted tooling the way I use any other tool in the loop — to move faster through boilerplate, exploration, and repetitive work. The product direction, the architecture, the UX calls, and the decision about whether something is actually good enough to ship are mine.

Experience

Where I've worked

  1. Mid-Level Software Engineer

    Jul 2022 — Present

    Openbet Hellas

    • Delivered customer-specific platform features across the full development lifecycle, from technical analysis through implementation and release.
    • Supported production releases and high-traffic event monitoring, including major international sporting events, keeping the platform stable through peak load.
    • Contributed to CI/CD and deployment tooling using Jenkins, Docker-based test environments, and RPM-based deployments across multiple environments.
    • Built internal tooling to automate post-deployment validation — version verification and log parsing — cutting down manual deployment checks.
    • Supported new engineer onboarding as a buddy and collaborated with cross-functional teams to scope and deliver customer requirements.
  2. Full-Stack Engineer

    Nov 2021 — Jul 2022

    Multiapp Solutions

    • Built travel-industry web solutions, including an analytics dashboard for a travel agency and booking engines for multiple ferry companies.
    • Created high-fidelity UI/UX prototypes and worked directly with clients to translate business requirements into technical solutions.
  3. Web Developer

    Oct 2020 — Nov 2021

    Winmasters

    • Contributed to development and maintenance of the Affiliate Platform, plus design and prototyping for the next-generation Winmasters platform.
    • Ran UAT and release validation, working with external frontend teams to troubleshoot issues and support feature releases.

Toolbox

What I work with

Languages

TypeScriptJavaScriptSQLHTML & CSS

Frontend

ReactNext.jsAstroTailwind CSSResponsive & accessible UI

Backend & Systems

Node.jsREST APIsPostgreSQLSystem designQueues & scheduled jobs

Infrastructure & Delivery

DockerJenkinsCI/CD pipelinesMulti-environment release management

Practice

Product thinkingUX prototypingTechnical analysisCross-functional delivery

Design & Product

FigmaWeb DesignUI DesignResponsive DesignPrototyping